

Fixed current production display in town dialogue.Fixed exploit during town sieges with large convoys.Fix bug causing warehouses to be overloaded.Reworked spawn logic for pirates so that there aren’t too many active at the same time.Adjusted estimated repair time for vessels.Reworked letters of marque after declaring independence.Fixed graphical glitch in harbour fortress (hovering barrels).Fixed bug that prevented sinking armed ships in trade convoys.Fixed bug that did not register unarmed ships during “sink ship” missions.Fixed bug which caused Shipyards to not offer ships on hard mode.Overhauled captain experience points, skills, and initial start level.

Fixed faulty captain’s tactic ‘outmanoeuvre’.Fixed bug during naval battles which allowed the player to use more movement points than they had available.Fixed bug which caused the game to un-pause after a naval battle.Fixed bug that made town names invisible when buying building permissions.Fixed bug allowing players to leave a blank name for a nation when declaring independence.Fixed naval battle AI so enemy ships now make use of fire darts on immobilized ships.Overhauled naval battle AI (now more agile).Fixed visual flickering on coral in ocean.Fixed bug that allowed players to revoke captain’s tactics while animation was still running.Fixed bug that had ‘game speed’ and ‘end turn’ buttons appear in legend during naval battles intro.Fixed display of turns / rounds in naval battles.Fixed town mission “Sell Goods” (now works in all towns).

#Port royale 4 console commands update#
This update fixes several bugs and errors, including a few crashes that were popping up during manual naval battles.
#Port royale 4 console commands Ps4#
Update 1.6 for Port Royale 4 has set sail on PC, PS4 and Xbox One. May 2021 Port Royale 4 – Changelog – Update 1.6
